Hmz guys i have a problem with the Vertex Tool. Whenever i face split a solid, hammer creates non existant "corners" around them :/
I added a picture of it. You can see the solid. which was first a standard wall. I face splitted it, giving it a corner. But as you can see in the picture the edges of the wall's previous posistion remain. Now i can texture these parts although they do not seem to exist (right window, top view). How do i delete these? Whenever i save my maps and restart them hammer tells me that it cant load the face splitted solids with these strange corners :/ so basicly i cant use the face splitting cause it will crash my map :/ i could use some help on this guys
I added a picture of it. You can see the solid. which was first a standard wall. I face splitted it, giving it a corner. But as you can see in the picture the edges of the wall's previous posistion remain. Now i can texture these parts although they do not seem to exist (right window, top view). How do i delete these? Whenever i save my maps and restart them hammer tells me that it cant load the face splitted solids with these strange corners :/ so basicly i cant use the face splitting cause it will crash my map :/ i could use some help on this guys
