TheOneFreeMan
Spy
- Joined
- Apr 10, 2009
- Messages
- 452
- Reaction score
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The popularity of achievements has been bugging me for a while. I don't understand them, personally.
What is this obsession that developers are capitalising on for people to acquire all the possible achievements? You can't tell me that getting them all is fun ... I've tried it, and playing through some things again just to get certain achievements is straight-up tedious, and not much fun at all. But by implementing them, some games have managed to get people replaying far beyond what they normally would have just to get achievements.
So ... can anyone help me understand? Why are achievements successful?
What is this obsession that developers are capitalising on for people to acquire all the possible achievements? You can't tell me that getting them all is fun ... I've tried it, and playing through some things again just to get certain achievements is straight-up tedious, and not much fun at all. But by implementing them, some games have managed to get people replaying far beyond what they normally would have just to get achievements.
So ... can anyone help me understand? Why are achievements successful?