Games you wish were more successful

Tagaziel

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As the thread title says, which games do you wish were more succesful?

I consider Silent Storm to be one of them. It's an amazingly well-done tactical game, except, well, it wasn't a big success, sadly. I don't really understand why - it has some great writing and voice acting (done by Canadians), enjoyable gameplay and Weird Science power armour - PANZERKLEINS.

Really.

PANZERKLEINS. WITH LAZERS.

You don't get any more awesome than that.
 
I don't think I would want some of those games to be successful, because then they would be bought up by EA or Activision and then milked the **** out of.

Such is life in Moscow.
 
If more successful means having a larger player base, and the developers making enough money to fix any bugs that might be in the game as well as develop sequels, then these are my picks:

Operation Flashpoint
Arma
7.62 High Calibre
Clonk Rage
Dungeon Keeper (and 2)

I'm sure there are more but I can't think of any others atm.
 
Dungeon keeper 1 and 2
XIII
Call of cthulhu
Clive barkers undying
Wizardry 8
Jet set radio future
Call of jaurez


Unreal

Highly successful but should have had more praise
 
Little Big Adventure games
Shadowman
Urban Chaos
Heart of Darkness
 
Maybe not a game in particular but a genre: space sims. In the last decade there was Freelancer and the X-series. And that's it (if you don't count B-category games like Darkstar One). With the popularity of open world games you'd think there would be place for a good space sim. I'd cream my pants if Freelancer 2 would be announced.
 
Blacksite Area 51

it was RAD! and instead of people giving it a try, they bashed it and called it shit. I thought it was cool and for $10 is totally worth it. its probably even cheaper now.

also
Guild Wars

everyone wanted WoW and this came the closest in terms of awesomeness. in some respects the PVP was much more fun but the lvl cap and support fell by the wayside.
 
i can't remember if freedom fighters got much attention. man, that game was ****ing ridiculous fun.
 
Jedi Knight series + Tribes series (Vengeance doesn't count).
 
Blacksite Area 51

it was RAD! and instead of people giving it a try, they bashed it and called it shit. I thought it was cool and for $10 is totally worth it. its probably even cheaper now.

also
Guild Wars

everyone wanted WoW and this came the closest in terms of awesomeness. in some respects the PVP was much more fun but the lvl cap and support fell by the wayside.

That's not the same as the game Area 51 which is also from the same publisher?


Area 51 is a 2005 first-person shooter survival horror video game developed by Midway Studios

http://en.wikipedia.org/wiki/Area_51_(2005_video_game)

BlackSite: Area 51 (BlackSite in Europe) is a horror science fiction first-person shooter video game, released for Xbox 360 and Windows on November 12, 2007 in North America, with a PlayStation 3 version coming a few weeks later. The game is mostly unrelated to the 2005 Multi-platform game Area 51. The game was developed by Midway Austin and published by Midway.

http://en.wikipedia.org/wiki/BlackSite:_Area_51

I've played the first one, was interesting. Seems they weren't to happy with the first and decided to do the other.
 
This, but something to get around faster must be added.

Also, Tom Clancy's HAWX.

But HAWX was a terrible gameakansdgjneabgd;gndh

If we're going the route of arcade flight games, Ace Combat needs more western coverage.
 
To elaborate on Wizardry 8: the reasons I wish it was more succesful and kept Sir Tech afloat:

* Insanely robust character generation system - apart from a lot of statistics and classes, it also adapted to your choice of race and statistics - if you didn't meet the requirements, the game would mark you as a trainee, a candidate for the given class, until you met the requirements. Also, a lot of races to choose from. Including anthropomorphic cats, wolves, lizards, dragons and Yeti. Yeti people. YETI.
* Great magic system - apart from a great variety of spells and magical items to cast them (hell, BARDS can cast spells with instruments!) it also included a "spell charge" meter, where you could select how much mana to spend. More mana = more effects, but also a greater chance of the spell backfiring (not nice when you're casting Mass Death Wish).

Also, funny story: Attos "Dervish" Sectus, my quirky priest, killed 3/4 of the Rapax Army with the aforementioned spell fired at full force, against insanely low odds. No reloads either!

* Voice acting. It's like Jagged Alliance 2, except even more varied and awesome. A French anthropomorphic dragon berserker? Wiz8!

* Locations. Really, really varied. From a beautiful city (Arnika), through a treetop settlement to the Cosmic Circle, it stays interesting and alluring!

I could go on and on...
 
Guild Wars

everyone wanted WoW and this came the closest in terms of awesomeness. in some respects the PVP was much more fun but the lvl cap and support fell by the wayside.

From what I understand the level cap is low by design because it has free online. You bought the game, you got to the end, and now they have no incentive to keep you online. They want you to stop playing soon.

Games like WoW raise the level cap periodically to keep you paying for it every month.
 
The Wheel of Time
Most underrated FPS ever. Visually very impressive for its time with a great weapons system. Unfortunately it was released around the same time as both a Quake game and an Unreal game. :(
 
Flatout 2, although it had quite some flaws the gameplay was unique.
If it would've been succesful we might have had a much better sequel now.
 
From what I understand the level cap is low by design because it has free online. You bought the game, you got to the end, and now they have no incentive to keep you online. They want you to stop playing soon.

Games like WoW raise the level cap periodically to keep you paying for it every month.

Why would they want you to stop playing?

Games I wish did better:

Shenmue series
Jet Set Radio
Guild Wars
Not really a game, but the Dreamcast should have done way better
 
Why would they want you to stop playing?

Costing them money, using the server. There's no monthly fee.

It's just what I read, I don't know if it's the truth. There are some other good reasons for it, like keeping the levels of a party closer together.
 
GW pays for its servers by regularly releasing expansion packs and some micro transactions in the GW store. They want you to keep playing, they've been supporting the game's PVP community with regular updates and the PVE community with some new content as well. Interest in the game dropped like a dog turd though. The low level cap was meant to de-emphasize the importance of a person's level in a PVP match and put more emphasis on skill and build quality.
 
GW pays for its servers by regularly releasing expansion packs and some micro transactions in the GW store. Interest in the game dropped like a dog turd though. The low level cap was meant to de-emphasize the importance of a person's level in a PVP match and put more emphasis on skill and build quality.

This.

The more people play the more likely people will be to buy the expansions and extra character slots etc.

I feel Nightfall killed the game for me though. The introduction of Heroes meant nobody wanted to group up anymore and everyone was running around with "4" above their heads. Also when the most expensive item in the game got duped the economy in the game went to hell and they did nothing about it to try and fix it, just banned the players that duped, and the economy never fixed itself.

I'm just waiting for Guild Wars 2 now. It sounds like its going to be epic. But its still quite a way off sadly :(
 
I'll go with Bionic Commando as well as Moo.
Also AvP. I know it's been pretty successful but I want Colonial Marines and AvP sequels.
Tales Of Monkey Island. I want people to actually sit down and play them rather than look at them once in a video and say "What's the point, you'll never beat the originals" when in fact sometimes these episodes equel the originals.
Mirrors Edge. I love this game and need a sequel to it.
 
Planescape: Torment
Anything from Troika Games
Wizardry 8
Grim Fandango
 
No one lives forever 1&2
Freelancer(cause like shaker, I want FL2 so very badly!)
Descent 3
Aquaria
 
i can't remember if freedom fighters got much attention. man, that game was ****ing ridiculous fun.

That was a great game, once a year I tend to dig it out and play it through.
 
Oh and unreal championship 2 was a really innovative take on the unreal series and the standards were very high across the board.
 
Descent: Freespace and its sequel

Golden Sun
 
This. I don't know if it would work, but multiplayer would be fantastic in the sequel.

Yeah, I loved ME.

Multiplayer could be pretty funny. Maybe a race mode, who can get across town the quickest etc?

I don't think a deathmatch style of play would work. Maybe some kind of tag or capture the flag or something.
 
Yeah, I loved ME.

Multiplayer could be pretty funny. Maybe a race mode, who can get across town the quickest etc?

I don't think a deathmatch style of play would work. Maybe some kind of tag or capture the flag or something.

They should also make the world more open. The game was too linear for what it was.
 
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