The hardest game levels you've ever played?

I found ram really easy on insane.

The only bit that I found a pain in the ass on GOW insane was travelling in the carts with all the exploding wretches trying to land in there with you and you having to get em off the roof before they did.

blind fire with a shotgun ftw!
 
The lost levels was very hard. Don't think I got past the second or third level on that one. Old school nes games in general tended to be harder than what we have now.
 
q3dm18 on nightmare in quake 3.

I could start about some levels in Defrag, but hey, they are impossible. Like taking 60 hours to get a record on a map that takes 13.748s to finish.
 
Water Temple in the Ocaraina of Time.


btw hi all its been at least a year since i've posted.
 
Control in Goldeneye on the hardest difficulty, trying to beat it fast enough to unlock a certain cheat, memories of sweaty palms and an audience of eager friends.
 
GTA3: That coffee stand thingy. It was goddamn impossible.

GTA:SA: The mission where you had to fly and destroy fighters. I destroyed TWO keyboards, one chair and almost my MX-1000 with that. Luckily my nephew came by and was a ****ing whiz at flying. I had already destroyed one keyboard at that time. He helps me do the mission flawlessly, and when we have to slow down and land, I manage to land but accidentally bump the control tower AND FLIP OVER AND EXPLODE. I went absolutely mental after that. I broke the keyboard in half, threw my gaming chair across the room (a good 7 metres :p) and went outside to cool off.

Messiah: Never even got past the demo. :p

Mafia: The racing level also had me screaming for virgin bl-... olive oil. Beat it after a week or something

C&C: I HATED the levels where you didn't start out with a construction site, always cheated my way past there.
 
I agree with the Spec Ops mission in America's Army. Also take any level from Stuntman. That game was impossible.

Stuntman......was that for mobile phone.......cos i may have played that and yes it is very hard indeed
 
Stuntman was a PS2 game made by the Driver people, and was was very much in the same spirit of Driver 1-2. Very good game.

Then they pussied out and made Driver 3 all easy. Parallel Lines was even easier ... it wasn't even a real Driver game. It was decent though.

As far as GTA ... I haven't had a problem with any of the missions since GTA3 (except for Zero missions). Either I got better or the games got easier (or a bit of both). The same goes for the Jak series.

One thing thats funny about GTA is that one person can beat a mission on the first try without even thinking ... not even knowing it's a hard mission until someone told him, while it drives others insane. An example of this is I can beat that mission where you have to smash coffee stands in GTA3 without even trying, but a friend of mine never got past that point in the game. Conversely it took me FOREVER to get past that RC Plane mission for Zero in San Andreas, but the same friend beat it on the first try.
 
The original Rayman is the most frustrating game I have ever played. The paint world in that was just infuriating.

Some of Jak 2's missions were hard, like that one where you were in the slums (?) with the maze of wooden planks over the water and you had to get from one end to the other on foot whilst shit loads of troops drop in... that took me a while D: (I also just remembered... that game rocked so damn hard)

Abe's Oddysee and Exodus, trying to get some of the hidden Mudokons. It was hard in Oddysee with the ****ing lasers, mines and stuff, but then Exodus had to beef it up with leech things and blind Mudokons. The hidden Mudokons at the beginning (where you drop down from the barrel) was annoying beyond all belief... STOP RUNNING INTO THE ****ING MINCERS FFS!

Pacific Assault's Tarawa levels were quite difficult, especially where you had to plant the explosives on that bunker (?), running up that hill was insane (from memory).

Also, Resident Evil on hard mode can get ****ed.
 
OOoooh... don't go there. Bad memories, man.
 
Dark Reign, like the last few missions of either side.

Far Cry the volcano level

Sin Episodes when I got the fecking difficulty bug
 
The back to back boss fights in Rygar. I remember when I finally beat the first boss. I got so excited and then boom, another boss!
 
WoW: Naxxramas: Thaddius "Oh me having a + icon and running into people with a - icon is bad?" after 40 tries. Raiding is bad, don't ever get started on it.
 
Im playing Rainbow 6 vegas right now, and that level where you rescue gabriel is pissing me off. There is a huge fight in the casino room with like 30 guys vs your 3 and you only have like 10 feet of moving space. Then after that you need to fight through another 20 guys with a machine gun that you cant get around... and no checkpoint in between.

**** I hate checkpoint saves. What a stupid ass save system, the guy who invented it should be stabbed.
 
One thing thats funny about GTA is that one person can beat a mission on the first try without even thinking ... not even knowing it's a hard mission until someone told him, while it drives others insane. An example of this is I can beat that mission where you have to smash coffee stands in GTA3 without even trying, but a friend of mine never got past that point in the game. Conversely it took me FOREVER to get past that RC Plane mission for Zero in San Andreas, but the same friend beat it on the first try.

I know exactly what you mean. I remember when my mate got VC and he asked me if I wanted to come and see it (it was a few days after release) I got round and he was stuck there, on the Zero mission, and, after watching him fail a good 3 times, he asked me half-arsedly if I could try, knowing that I wouldn't do it. I did double-time quick, not understanding what was so tricky about it.

Hardest levels in a game... ummm. I can't think of anything from the years of games right now, so I'll go recent. What was really pissing me off over the last few weeks was beating Carlito for the second time in Dead Rising. No matter how fast you ran, jumped, rolled or moved, his aiming was ridiculous. And there was the times when it would be CONTINUOUS shot after shot, so you would get back up, get shot, try to drink some orange/milk to restore health, get shot, die. After several attempts, I went for the slow tactic of waiting behind a pillar for him to get close so I could hit him in the head with a pistol round or two. But low and behold, the dumbass Brad would run out of cover, attempt to shoot, get shot and then after several times of this, would die, thus failing. I was seriously getting pissed at that mission. I almost pushed my TV off it's perch.

I eventually did it. I say I, I mean Brad. For some reason, Brad was completly owning Carlito. All I had to do was wait until Carlito was on zero-health (the cut-scene wouldn't trigger unless YOU 'killed' Carlito) then run out and cap him one. I almost punched a hole through the ceiling with exclamation.
 
One thing thats funny about GTA is that one person can beat a mission on the first try without even thinking ... not even knowing it's a hard mission until someone told him, while it drives others insane. An example of this is I can beat that mission where you have to smash coffee stands in GTA3 without even trying, but a friend of mine never got past that point in the game. Conversely it took me FOREVER to get past that RC Plane mission for Zero in San Andreas, but the same friend beat it on the first try.

I completely agree. I found the coffee stands pretty easy, and what's more, I enjoyed it.
 
GTA:SA - Where you have to learn to fly.


I finally gave up, reformated my computer, and lost that save. I will never play GTA:SA again.
 
GTA:SA - Where you have to learn to fly.


I finally gave up, reformated my computer, and lost that save. I will never play GTA:SA again.

Rofl, the mission I hated in GTA was that freaking "FLY TO THIS PLANE COMING RIGHT AT YOU AND FLY THROUGH A LOOP OVER IT".

If you turned at the wrong time to go over the plane your 8-minute flight (or whatever) was WASTED and there was near to no way you could catch up to the plane because it was faster than yours.

GRRrrRRRR! Ironically, I did it the first time on my first SA runthrough, then I did it about 20 times on my second. Bah.
 
See, again, I did that flying mission in my first go. I was really worried about that mission because I read on here (in that big SA thread that use to be going) that it was the hardest mission in the game, and I got to it and did it first time. I honestly didn't think it was difficult at all.
 
Thinking the same thing about the cart bit in Gears of War a couple of people have mentioned. I completed it both times without once even entering cover and didn't lose a smidgeon of health. You just shoot them with the Lancer as soon as they appear, hey presto.

Oh, and another one, if it can be considered a level - the final boss on Dead or Alive 4. But that kind of leaves the realm of "hard" and dives head first into "controller-gnawing unfair".
 
Some levels in the original 2 C&Cs (Dawn and Red Alert) are complete bastards.

I remember one level in Dungeon Keeper where you get attacked by large force of humans only a minute in. The only way I was able to get past it was to use the level 10 vampire that you can get on a side-mission.
 
Some levels in the original 2 C&Cs (Dawn and Red Alert) are complete bastards.

Ehehe.

I had the Playstation version of RA, and I remember putting in a password to get to the 15th Soviet mission (Might be Allied, actually) and you're on that little land mass when in about a minute after starting the enemy just swarms in everywhere. Pretty memorable OMGWTFSHITBBQ moment.
 
Woot, S Rank on the last stage on the hardest difficulty of Ouendan.

Phew.
 
I was failing the SA flying missions horribly at first - that was until I learnt you needed to lift up the wheels. ^^
Then it was a doddle.
 
I was failing the SA flying missions horribly at first - that was until I learnt you needed to lift up the wheels. ^^
Then it was a doddle.

Jeez, I wonder if they intended that to be a sticking point.
 
SWAT 4 when trying to get high scores, because you have shout at a suspect to put there weapon down first, if they dont then you can kill them, if you dont you get points deducted for unnessary use of force. So you are there shouting at them, in that time they shoot your men down and kill you.
 
How could I forget "The Palantir of Sauron" bonus level in the EA Return of the King game. A real knob-stomper, that one.
 
How could I forget "The Palantir of Sauron" bonus level in the EA Return of the King game. A real knob-stomper, that one.

That was easy as pie. One move could kill everything, literally everything.

Some of the missions in Ninja Gaiden Black are horrendously hard. The final mission is a 5/6 tier tower fight where you have to fight wave after wave of every enemy and boss in the game without dying. ****ing horrendous.
 
Jeez, how could I forget Ninja Gaiden. That was hard in, like, the every level. And I didn't even try Black.
 
The end of the original Black & White, that asshole that keeps saying "YOu caaaaaant kiillllll meeeee"
 
I hated the first SA flying mission but after I got the hang of it I found the rest to be mostly easy (well, maybe not easy, but not annoyingly difficuly anyway) and fun.
 
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