T
Travito
Guest
Hey guys,
I recently starting trying out mods for Source, among those are Battlegrounds 2, Zombie Panic! Source, Pirates, Vikings and Knights 2 and Fistful of Frags. After playing them I was thoroughly impressed at what people can accomplish by modding the Source engine and it has inspired me to "attmept" a mod, so what I need to know is where exactly is the best place to start? I have some C++ under my belt if that counts for anything, and I have also toyed around with the Hammer editor. Any information about getting started would be very helpful, links, other threads or even your own insight. Some other things I would like to know is besides SDK, what other programs will I need to make my own models to make my mod original?
Thanks alot for your time and effort.
Travito.
I recently starting trying out mods for Source, among those are Battlegrounds 2, Zombie Panic! Source, Pirates, Vikings and Knights 2 and Fistful of Frags. After playing them I was thoroughly impressed at what people can accomplish by modding the Source engine and it has inspired me to "attmept" a mod, so what I need to know is where exactly is the best place to start? I have some C++ under my belt if that counts for anything, and I have also toyed around with the Hammer editor. Any information about getting started would be very helpful, links, other threads or even your own insight. Some other things I would like to know is besides SDK, what other programs will I need to make my own models to make my mod original?
Thanks alot for your time and effort.
Travito.