Fallout: New Vegas just became a whole lot more awesome

Saw this on <cough> GameFAQ's forum, probably just educated guesses with no foundation, but im just happy to read something new about this game i suppose...

Fallout New Vegas information is coming "very soon." It's going to be Gameinformer's next cover. This is the information in the magazine:

- Similar to Dragon Age: Origins, at character creation the player can select from different background stories. The first few hours of the game are different depending on which background you choose, and you get some unique perks based on your background when the main game begins.

- One background story is shown, Chinese Agent. The background story takes place before the bombs fell. The player is part of a team of Crimson Dragoons infilitrating Hoover Dam. You manage to sneak through the Americans' defenses, set explosives, and head to an extraction point, but your escape is cut off by American soldiers in Power Armor. The player and other survivors of the Crimson Dragoons take refuge in a cave in the canyons, where they commit hari kari with cyanide capsules. The player about to do the same when the bombs fall. The background story ends an indeterminate time later, when the player exits the cave, removes his helmet, and sees his ghoulish reflection in the waters of the Colorado River.

- The background story segues into character creation. The player can customize the appearance of the ghoul, and you see you start the game with two unique perks. One, similar to the Ghoul Mask in Fallout 3, makes Feral Ghouls non-aggro. The other makes the player immune to radiation sickness and allows the player to discharge accumulated radiation in a blast similar to a Glowing Ghoul, healing the player and any mutants while damaging all non-mutants in range.

- By default, the Chinese Agent has the skills Sneak, Small Arms, and Explosives tagged and SPECIAL stats set, although the player can modify their tagged skills and stats if they don't like the template.

- One character background option is Lone Wanderer. This selection has no background story or template and is a complete blank slate for players.

- The SPECIAL system used will be similar to Fallout 3, but skills will be harder to cap and one character will not be able to become a master of all skills. The article is not very specific because apparently it's something the developers are still tweaking.

- Gambling will return, but not as a skill. Your Luck stat will effect gambling results. You can attempt to cheat at cards using your Sneak skill or hack slot machines using your Science skill.

- There will be vehicles. The desert of New Vegas dwarfs the Capital Wasteland and you will need transportation to get around and explore it. You will acquire a vehicle several hours into the main quest. You can customize your vehicle with parts bought at shops or won through racing circuits and quests. Vehicles will not be common, but you will encounter road gangs, merchant caravans, and other vehicles in the wastes. The open desert is home to some very large mutant creatures, like giant radscorpions and sandworms, that will attack your vehicle.

- New Vegas has a coliseum run by a slaver gang called the Caesar's Legion. You can gamble on and participate in arena fights.

The backstory idea is nice if it really is several hours of different gameplay/environment rather than just a 30 second cutscene or something. The vehicle idea sounds awful, my favourite part of F3 is wandering around - i love the atmospheric music as dust flies up around you, you really get to take in the landscape. As i said, this is probably all speculation, but eitherway what do you guys think?
 
amazing! hoover dam is back (I wonder if it's based on recycled ideas from VB) - and there's prewar scenes (probably as a training levels)! this better be not shit.
 
oooo (assuming that's all true) that sounds interesting and it does seem like yeah there is a slight dragon age influence which isn't a bad thing IMO I've been enjoying that game :)
 
I actually enjoyed Fallout 3 and this New Vegas thing could be even better, with Obsidian at the helm introducing a lot of Falloutish tweaks and enhancements.
 
Could be good.

As much as I thought I'd hate FO3, it was actually pretty tolerable for the most part. Still, Bethesda have got a knack for creating huge open-ended worlds to explore, but I think they're pretty shite at basically every other aspect of game design. Better writing and RPG systems will pretty much be a given for New Vegas, but I'm wondering how well most of it will be implemented given the short dev cycle and the shitty engine. Hopefully at the very least Obsidian employ competent animators who were so ****ing appalled that they just HAD to overhaul everything for NV.
 
but I'm wondering how well most of it will be implemented given the short dev cycle and the shitty engine.

I don't think that Obsidian will be able to make major changes to Bethesda's Gamebryo. Their recent games have all used pre-existing BioWare engines IIRC (KotOR 2, NWN2, Alpha Protocol), so it seems they are very good at customizing third party software.
 
I don't think that Obsidian will be able to make major changes to Bethesda's Gamebryo. Their recent games have all used pre-existing BioWare engines IIRC (KotOR 2, NWN2, Alpha Protocol), so it seems they are very good at customizing third party software.

Yeah, I'm not expecting any big changes - that's part of the problem. But seeing as modders have managed to edit and replace FO3 animations I don't think it's too much of a stretch to think that Obsidian might've been able to give them a proper rework.
 
The kf/nif format is rather powerful it just so happens that Beth have horrible animators.
 
Fallout New Vegas information is coming "very soon." It's going to be Gameinformer's next cover. This is the information in the magazine:

- Similar to Dragon Age: Origins, at character creation the player can select from different background stories. The first few hours of the game are different depending on which background you choose, and you get some unique perks based on your background when the main game begins.

- One background story is shown, Chinese Agent. The background story takes place before the bombs fell. The player is part of a team of Crimson Dragoons infilitrating Hoover Dam. You manage to sneak through the Americans' defenses, set explosives, and head to an extraction point, but your escape is cut off by American soldiers in Power Armor. The player and other survivors of the Crimson Dragoons take refuge in a cave in the canyons, where they commit hari kari with cyanide capsules. The player about to do the same when the bombs fall. The background story ends an indeterminate time later, when the player exits the cave, removes his helmet, and sees his ghoulish reflection in the waters of the Colorado River.

- The background story segues into character creation. The player can customize the appearance of the ghoul, and you see you start the game with two unique perks. One, similar to the Ghoul Mask in Fallout 3, makes Feral Ghouls non-aggro. The other makes the player immune to radiation sickness and allows the player to discharge accumulated radiation in a blast similar to a Glowing Ghoul, healing the player and any mutants while damaging all non-mutants in range.

- By default, the Chinese Agent has the skills Sneak, Small Arms, and Explosives tagged and SPECIAL stats set, although the player can modify their tagged skills and stats if they don't like the template.

- One character background option is Lone Wanderer. This selection has no background story or template and is a complete blank slate for players.

- The SPECIAL system used will be similar to Fallout 3, but skills will be harder to cap and one character will not be able to become a master of all skills. The article is not very specific because apparently it's something the developers are still tweaking.

- Gambling will return, but not as a skill. Your Luck stat will effect gambling results. You can attempt to cheat at cards using your Sneak skill or hack slot machines using your Science skill.

- There will be vehicles. The desert of New Vegas dwarfs the Capital Wasteland and you will need transportation to get around and explore it. You will acquire a vehicle several hours into the main quest. You can customize your vehicle with parts bought at shops or won through racing circuits and quests. Vehicles will not be common, but you will encounter road gangs, merchant caravans, and other vehicles in the wastes. The open desert is home to some very large mutant creatures, like giant radscorpions and sandworms, that will attack your vehicle.

- New Vegas has a coliseum run by a slaver gang called the Caesar's Legion. You can gamble on and participate in arena fights.

Holy Jesus Christ on a cracker this game sounds amazing. Anyone know if it will only be first person? Or will there be an option to switch? I hope there is, I was really disappoint at the 3rd person in Fallout 3. Bethesda can't make animations for shit.
 
No, it's hari-kiri, get it right. Gawd, you know nothing about China.
 
Damn, I should have just left it to the experts.
 
Probably just used the term 'hari-kari' to be synonymous with 'group suicide' to make it sound more oriental.
 
"Like Fallout 3 but totally new."

The menus are yellow instead of green! :bounce:
 
The entire engine is looking dated already plus the way it handles combat worries me. I'm still hoping it turns out good though.
 
I wonder how long it'll take the usual suspects to make this game not look like arse.
 
I'm pretty sure that video is taken from an old version. They changed supermutant models ages ago.
 
Fallout 3 looked a bit meh as well on gameplay trailers, with all the reckless combat, running head-on into enemies, but I enjoyed it anyway, so hopefully this will be the case here.

On the other hand, when I tried to play a bit of Fallout 3 a few weeks ago, I found it boring - but that's probably because I've most likely seen most places of interest and my character is too powerful at that point.
 
Anything beyond Level 5 is too powerful/unbalanced in Fallout 3's world.
 
Looks, astonishingly, blander than Fallout 3!
 
A few questions answered: http://forums.bethsoft.com/index.php?/topic/1096751-fallout-new-vegas-fan-interview/

Will the PC retail game be able to be activated via Steam?
From @litrock via Twitter

Jason Bergman, Senior Producer at Bethesda Softworks: Yes. Fallout: New Vegas will fully utilize the Steamworks SDK. This means that retail PC copies will activate via Steam. We are also using Steam for achievements and other features (but not multiplayer, of course. FNV remains a single player only game).
 
Good, I hate Windows Live.
 
Talking about Fallout 3, I just finished it. Great game, the best in years. I'm going for a second playthrough. Now I want to play as a really bad guy. Have you got some advice on something strange to try for a different experience?
 
On the other hand, when I tried to play a bit of Fallout 3 a few weeks ago, I found it boring - but that's probably because I've most likely seen most places of interest
It's not that you've probably seen most places of interest, but rather alot of Fallout 3's interior environments use recycled textures and clutter. The interior of the elementary school for instance doesn't appear to look much different than any of the armory office buildings. If it weren't for the layout and placement of things like blackboards, lockers, and desks, I'd never know I was in a school.

I hope Fallout:NV uses more varied textures this time to keep things fresh. I know everything is 200 years old and probably most things would have realistically decayed beyond recognition by then but still, if I were the dev team, I would still want to work on the textures.
 
Talking about Fallout 3, I just finished it. Great game, the best in years. I'm going for a second playthrough. Now I want to play as a really bad guy. Have you got some advice on something strange to try for a different experience?


you shouldn't have said that you liked the game now will taste the wrath of Mikael!
 
you shouldn't have said that you liked the game now will taste the wrath of Mikael!

I know that Mikael loves better dialogues and deeper plots. Fallout 3 doesn't shine but, you know, I'm a grown up man and I don't like games as I liked them when I was younger; I get easily bored. But Fallout 3 succeded in gaining my interest and enthusiasm, mostly for the open world and exploration mechanics. The same for Oblivion. For me, Fallout 3 and Bethesda games are a win.
 
Clearly none of you have seen the gameplay preview. Its exactly the same as F3 gameplay, but with new weapons, enemies etc.

Even if its old an old video or whatever, they will use the same engine. Models will change, but the mechanics will remain the same which is a shame.
 
Clearly you are not reading the previous posts.
 
is now available for pre-order on Steam:

http://store.steampowered.com/app/22380/

more screenshots:

classicpackblog11.jpg

tribalpackblog1.jpg

caravanpackblog1.jpg

mercenarypackblog1.jpg
 
Nice! Can't wait for some more Fallout.

EDIT: and Fallout 3 GOTY is on sale. This is totally good.
 
Those screens are indeed shocking. Don't think I'll pick this up straight anyway unless they can do something to impress me before launch.

Inevitable AU price hike on steam in 3...2...
 
well, fallout 3 looked bad before launch too, this is no different. i was expecting a little upgrade in that department but it's not too surprising.
 
I'm tempted to pick up F3 GOTY

recommend some good mods!
 
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